Kea 2.7.6
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This file defines the class StateModel. More...
#include <exceptions/exceptions.h>
#include <util/labeled_value.h>
#include <boost/shared_ptr.hpp>
#include <functional>
#include <map>
#include <mutex>
#include <string>
Go to the source code of this file.
Classes | |
class | isc::util::State |
Defines a State within the State Model. More... | |
class | isc::util::StateModel |
Implements a finite state machine. More... | |
class | isc::util::StateModelError |
Thrown if the state machine encounters a general error. More... | |
class | isc::util::StateSet |
Implements a unique set or dictionary of states. More... | |
Namespaces | |
namespace | isc |
Defines the logger used by the top-level component of kea-lfc. | |
namespace | isc::util |
Typedefs | |
typedef LabeledValue | isc::util::Event |
Define an Event. | |
typedef LabeledValuePtr | isc::util::EventPtr |
Define Event pointer. | |
typedef std::function< void()> | isc::util::StateHandler |
Defines a pointer to an instance method for handling a state. | |
typedef boost::shared_ptr< StateModel > | isc::util::StateModelPtr |
Defines a pointer to a StateModel. | |
typedef boost::shared_ptr< State > | isc::util::StatePtr |
Defines a shared pointer to a State. | |
Enumerations | |
enum | isc::util::StatePausing { isc::util::STATE_PAUSE_ALWAYS , isc::util::STATE_PAUSE_NEVER , isc::util::STATE_PAUSE_ONCE } |
State machine pausing modes. More... | |
This file defines the class StateModel.
Definition in file state_model.h.