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302 | // Copyright (C) 2019-2024 Internet Systems Consortium, Inc. ("ISC")
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
#include <config.h>
#include <util/multi_threading_mgr.h>
#include <boost/range/adaptor/reversed.hpp><--- Include file: not found. Please note: Cppcheck does not need standard library headers to get proper results.
namespace isc {
namespace util {
MultiThreadingMgr::MultiThreadingMgr()
: enabled_(false), test_mode_(false), critical_section_count_(0),
thread_pool_size_(0) {
}
MultiThreadingMgr::~MultiThreadingMgr() {
}
MultiThreadingMgr&
MultiThreadingMgr::instance() {
static MultiThreadingMgr manager;
return (manager);
}
bool
MultiThreadingMgr::getMode() const {
return (enabled_);
}
void
MultiThreadingMgr::setMode(bool enabled) {
enabled_ = enabled;
}
void
MultiThreadingMgr::enterCriticalSection() {
checkCallbacksPermissions();
bool inside = isInCriticalSection();
// Increment the counter to allow CS to be created in the registered
// callbacks (in which case the new CS would not call callbacks again).
// The counter must be updated regardless of the MT mode because the MT mode
// can change between the constructor call and the destructor call.
++critical_section_count_;
if (getMode() && !inside) {
if (getThreadPoolSize()) {
// Simply pause after waiting for started tasks to complete.
thread_pool_.pause();
}
// Now it is safe to call callbacks which can also create other CSs.
callEntryCallbacks();
}
}
void
MultiThreadingMgr::exitCriticalSection() {
// The number of CS destructors should match the number of CS constructors.
// The case when counter is 0 is only possible if calling this function
// explicitly, which is a programming error.
if (!isInCriticalSection()) {
isc_throw(InvalidOperation, "invalid value for critical section count");
}
// Decrement the counter to allow the check for last CS destructor which
// would result in restarting the thread pool.
// The counter must be updated regardless of the MT mode because the MT mode
// can change between the constructor call and the destructor call.
--critical_section_count_;
if (getMode() && !isInCriticalSection()) {
if (getThreadPoolSize()) {
// If apply has been called, threads have never been started inside
// a critical section, so start them now, otherwise just resume
// paused threads.
if (!thread_pool_.enabled()) {
thread_pool_.start(getThreadPoolSize());
} else {
thread_pool_.resume();
}
}
// Now it is safe to call callbacks which can also create other CSs.
callExitCallbacks();
}
}
bool
MultiThreadingMgr::isInCriticalSection() {
return (critical_section_count_ != 0);
}
ThreadPool<std::function<void()>>&
MultiThreadingMgr::getThreadPool() {
return thread_pool_;
}
uint32_t
MultiThreadingMgr::getThreadPoolSize() const {
return (thread_pool_size_);
}
void
MultiThreadingMgr::setThreadPoolSize(uint32_t size) {
thread_pool_size_ = size;
}
uint32_t
MultiThreadingMgr::getPacketQueueSize() {
return (thread_pool_.getMaxQueueSize());
}
void
MultiThreadingMgr::setPacketQueueSize(uint32_t size) {
thread_pool_.setMaxQueueSize(size);
}
uint32_t
MultiThreadingMgr::detectThreadCount() {
return (std::thread::hardware_concurrency());
}
void
MultiThreadingMgr::apply(bool enabled, uint32_t thread_count, uint32_t queue_size) {
// check the enabled flag
if (enabled) {
// check for auto scaling (enabled flag true but thread_count 0)
if (!thread_count) {
// might also return 0
thread_count = MultiThreadingMgr::detectThreadCount();
}
} else {
thread_count = 0;
queue_size = 0;
}
// check enabled flag and explicit number of threads or system supports
// hardware concurrency
if (thread_count) {
if (thread_pool_.size()) {
thread_pool_.stop();
}
setThreadPoolSize(thread_count);
setPacketQueueSize(queue_size);
setMode(true);
if (!isInCriticalSection()) {
thread_pool_.start(thread_count);
}
} else {
removeAllCriticalSectionCallbacks();
thread_pool_.reset();
setMode(false);
setThreadPoolSize(thread_count);
setPacketQueueSize(queue_size);
}
}
void
MultiThreadingMgr::checkCallbacksPermissions() {
if (getMode()) {
for (auto const& cb : cs_callbacks_.getCallbackSets()) {
try {
(cb.check_cb_)();
} catch (const isc::MultiThreadingInvalidOperation& ex) {
// If any registered callback throws, the exception needs to be
// propagated to the caller of the
// @ref MultiThreadingCriticalSection constructor.
// Because this function is called by the
// @ref MultiThreadingCriticalSection constructor, throwing here
// is safe.
throw;
} catch (...) {
// We can't log it and throwing could be chaos.
// We'll swallow it and tell people their callbacks
// must be exception-proof
}
}
}
}
void
MultiThreadingMgr::callEntryCallbacks() {
if (getMode()) {
auto const& callbacks = cs_callbacks_.getCallbackSets();
for (auto const& cb_it : callbacks) {
try {
(cb_it.entry_cb_)();
} catch (...) {
// We can't log it and throwing could be chaos.
// We'll swallow it and tell people their callbacks
// must be exception-proof
}
}
}
}
void
MultiThreadingMgr::callExitCallbacks() {
if (getMode()) {
auto const& callbacks = cs_callbacks_.getCallbackSets();
for (auto const& cb_it : boost::adaptors::reverse(callbacks)) {
try {
(cb_it.exit_cb_)();
} catch (...) {
// We can't log it and throwing could be chaos.
// We'll swallow it and tell people their callbacks
// must be exception-proof
// Because this function is called by the
// @ref MultiThreadingCriticalSection destructor, throwing here
// is not safe and will cause the process to crash.
}
}
}
}
void
MultiThreadingMgr::addCriticalSectionCallbacks(const std::string& name,
const CSCallbackSet::Callback& check_cb,
const CSCallbackSet::Callback& entry_cb,
const CSCallbackSet::Callback& exit_cb) {
cs_callbacks_.addCallbackSet(name, check_cb, entry_cb, exit_cb);
}
void
MultiThreadingMgr::removeCriticalSectionCallbacks(const std::string& name) {
cs_callbacks_.removeCallbackSet(name);
}
void
MultiThreadingMgr::removeAllCriticalSectionCallbacks() {
cs_callbacks_.removeAll();
}
MultiThreadingCriticalSection::MultiThreadingCriticalSection() {
MultiThreadingMgr::instance().enterCriticalSection();
}
MultiThreadingCriticalSection::~MultiThreadingCriticalSection() {
MultiThreadingMgr::instance().exitCriticalSection();
}
MultiThreadingLock::MultiThreadingLock(std::mutex& mutex) {
if (MultiThreadingMgr::instance().getMode()) {
lock_ = std::unique_lock<std::mutex>(mutex);
}
}
void
CSCallbackSetList::addCallbackSet(const std::string& name,
const CSCallbackSet::Callback& check_cb,
const CSCallbackSet::Callback& entry_cb,
const CSCallbackSet::Callback& exit_cb) {
if (name.empty()) {
isc_throw(BadValue, "CSCallbackSetList - name cannot be empty");
}
if (!check_cb) {
isc_throw(BadValue, "CSCallbackSetList - check callback for " << name
<< " cannot be empty");
}
if (!entry_cb) {
isc_throw(BadValue, "CSCallbackSetList - entry callback for " << name
<< " cannot be empty");
}
if (!exit_cb) {
isc_throw(BadValue, "CSCallbackSetList - exit callback for " << name
<< " cannot be empty");
}
for (auto const& callback : cb_sets_) {
if (callback.name_ == name) {
isc_throw(BadValue, "CSCallbackSetList - callbacks for " << name
<< " already exist");
}
}
cb_sets_.push_back(CSCallbackSet(name, check_cb, entry_cb, exit_cb));
}
void
CSCallbackSetList::removeCallbackSet(const std::string& name) {
for (auto it = cb_sets_.begin(); it != cb_sets_.end(); ++it) {
if ((*it).name_ == name) {<--- Consider using std::find_if algorithm instead of a raw loop.
cb_sets_.erase(it);
break;
}
}
}
void
CSCallbackSetList::removeAll() {
cb_sets_.clear();
}
const std::list<CSCallbackSet>&
CSCallbackSetList::getCallbackSets() {
return (cb_sets_);
}
} // namespace util
} // namespace isc
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