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165 | // Copyright (C) 2013-2024 Internet Systems Consortium, Inc. ("ISC")
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
#include <config.h>
#include <hooks/callout_handle.h>
#include <hooks/callout_manager.h>
#include <hooks/library_handle.h>
#include <hooks/server_hooks.h>
#include <string><--- Include file: not found. Please note: Cppcheck does not need standard library headers to get proper results.
#include <utility><--- Include file: not found. Please note: Cppcheck does not need standard library headers to get proper results.
#include <vector><--- Include file: not found. Please note: Cppcheck does not need standard library headers to get proper results.
using namespace std;
namespace isc {
namespace hooks {
// Constructor.
CalloutHandle::CalloutHandle(const boost::shared_ptr<CalloutManager>& manager,
const boost::shared_ptr<LibraryManagerCollection>& lmcoll)
: lm_collection_(lmcoll), arguments_(), context_collection_(),
manager_(manager), server_hooks_(ServerHooks::getServerHooks()),
current_library_(-1), current_hook_(-1), next_step_(NEXT_STEP_CONTINUE) {
// Call the "context_create" hook. We should be OK doing this - although
// the constructor has not finished running, all the member variables
// have been created.
manager_->callCallouts(ServerHooks::CONTEXT_CREATE, *this);
}
// Destructor
CalloutHandle::~CalloutHandle() {
// Call the "context_destroy" hook. We should be OK doing this - although
// the destructor is being called, all the member variables are still in
// existence.
manager_->callCallouts(ServerHooks::CONTEXT_DESTROY, *this);
// Explicitly clear the argument and context objects. This should free up
// all memory that could have been allocated by libraries that were loaded.
arguments_.clear();
context_collection_.clear();
// Normal destruction of the remaining variables will include the
// destruction of lm_collection_, an action that decrements the reference
// count on the library manager collection (which holds the libraries that
// could have allocated memory in the argument and context members.) When
// that goes to zero, the libraries will be unloaded: at that point nothing
// in the hooks framework will be pointing to memory in the libraries'
// address space.
//
// It is possible that some other data structure in the server (the program
// using the hooks library) still references the address space and attempts
// to access it causing a segmentation fault. That issue is outside the
// scope of this framework and is not addressed by it.
}
// Return the name of all argument items.
vector<string>
CalloutHandle::getArgumentNames() const {
vector<string> names;
for (auto const& i : arguments_) {
names.push_back(i.first);<--- Consider using std::transform algorithm instead of a raw loop.
}
return (names);
}
ParkingLotHandlePtr
CalloutHandle::getParkingLotHandlePtr() const {
return (boost::make_shared<ParkingLotHandle>(server_hooks_.getParkingLotPtr(current_hook_)));
}
// Return the context for the currently pointed-to library. This version is
// used by the "setContext()" method and creates a context for the current
// library if it does not exist.
CalloutHandle::ElementCollection&
CalloutHandle::getContextForLibrary() {
// Access a reference to the element collection for the given index,
// creating a new element collection if necessary, and return it.
return (context_collection_[current_library_]);
}
// The "const" version of the above, used by the "getContext()" method. If
// the context for the current library doesn't exist, throw an exception.
const CalloutHandle::ElementCollection&
CalloutHandle::getContextForLibrary() const {
auto libcontext = context_collection_.find(current_library_);
if (libcontext == context_collection_.end()) {
isc_throw(NoSuchCalloutContext, "unable to find callout context "
"associated with the current library index (" << current_library_ <<
")");
}
// Return a reference to the context's element collection.
return (libcontext->second);
}
// Return the name of all items in the context associated with the current]
// library.
vector<string>
CalloutHandle::getContextNames() const {
vector<string> names;
const ElementCollection& elements = getContextForLibrary();
for (auto const& i : elements) {
names.push_back(i.first);<--- Consider using std::transform algorithm instead of a raw loop.
}
return (names);
}
// Return name of current hook (the hook to which the current callout is
// attached) or the empty string if not called within the context of a
// callout.
string
CalloutHandle::getHookName() const {
string hook = "";
try {
hook = server_hooks_.getName(current_hook_);
} catch (const NoSuchHook&) {
// Hook index is invalid, so this methods probably called from outside
// a callout being executed via a call to CalloutManager::callCallouts.
// In this case, the empty string is returned.
}
return (hook);
}
ScopedCalloutHandleState::
ScopedCalloutHandleState(const CalloutHandlePtr& callout_handle)
: callout_handle_(callout_handle) {
if (!callout_handle_) {
isc_throw(BadValue, "callout_handle argument must not be null");
}
resetState();
}
ScopedCalloutHandleState::~ScopedCalloutHandleState() {
resetState();
if (on_completion_) {
on_completion_();
}
}
void
ScopedCalloutHandleState::resetState() {
// No need to check if the handle is null because the constructor
// already checked that.
callout_handle_->deleteAllArguments();
callout_handle_->setStatus(CalloutHandle::NEXT_STEP_CONTINUE);
}
} // namespace hooks
} // namespace isc
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