1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
// Copyright (C) 2013-2024 Internet Systems Consortium, Inc. ("ISC")
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.

#include <config.h>

#include <d2srv/d2_log.h>
#include <d2srv/dns_client.h>
#include <dns/messagerenderer.h>
#include <stats/stats_mgr.h>
#include <limits><--- Include file:  not found. Please note: Cppcheck does not need standard library headers to get proper results.

namespace isc {
namespace d2 {

namespace {

// OutputBuffer objects are pre-allocated before data is written to them.
// This is a default number of bytes for the buffers we create within
// DNSClient class.
const size_t DEFAULT_BUFFER_SIZE = 128;

}

using namespace isc::util;
using namespace isc::asiolink;
using namespace isc::asiodns;
using namespace isc::dns;
using namespace isc::stats;

// This class provides the implementation for the DNSClient. This allows for
// the separation of the DNSClient interface from the implementation details.
// Currently, implementation uses IOFetch object to handle asynchronous
// communication with the DNS. This design may be revisited in the future. If
// implementation is changed, the DNSClient API will remain unchanged thanks
// to this separation.
class DNSClientImpl : public asiodns::IOFetch::Callback {
public:
    /// @brief A buffer holding response from a DNS.
    util::OutputBufferPtr in_buf_;

    /// A caller-supplied object which will hold the parsed response from DNS.
    /// The response object is (or descends from) isc::dns::Message and is
    /// populated using Message::fromWire().  This method may only be called
    /// once in the lifetime of a Message instance.  Therefore, response_ is a
    /// pointer reference thus allowing this class to replace the object
    /// pointed to with a new Message instance each time a message is
    /// received. This allows a single DNSClientImpl instance to be used for
    /// multiple, sequential IOFetch calls. (@todo Trac# 3286 has been opened
    /// against dns::Message::fromWire.  Should the behavior of fromWire change
    /// the behavior here with could be reexamined).
    D2UpdateMessagePtr& response_;

    /// @brief A caller-supplied external callback which is invoked when DNS
    /// message exchange is complete or interrupted.
    DNSClient::Callback* callback_;

    /// @brief A Transport Layer protocol used to communicate with a DNS.
    DNSClient::Protocol proto_;

    /// @brief TSIG context used to sign outbound and verify inbound messages.
    dns::TSIGContextPtr tsig_context_;

    /// @brief TSIG key name for stats.
    std::string tsig_key_name_;

    /// @brief Flag which indicates that the client has been stopped.
    bool stopped_;

    /// @brief The list of IOFetch objects.
    std::list<IOFetchPtr> io_fetch_list_;

    /// @brief Constructor.
    ///
    /// @param response_placeholder Message object pointer which will be updated
    /// with dynamically allocated object holding the DNS server's response.
    /// @param callback Pointer to an object implementing @c DNSClient::Callback
    /// class. This object will be called when DNS message exchange completes or
    /// if an error occurs. NULL value disables callback invocation.
    /// @param proto caller's preference regarding Transport layer protocol to
    /// be used by DNS Client to communicate with a server.
    DNSClientImpl(D2UpdateMessagePtr& response_placeholder,
                  DNSClient::Callback* callback,
                  const DNSClient::Protocol proto);

    /// @brief Destructor.
    virtual ~DNSClientImpl();<--- Destructor in derived class

    /// @brief This internal callback is called when the DNS update message
    /// exchange is complete. It further invokes the external callback provided
    /// by a caller. Before external callback is invoked, an object of the
    /// D2UpdateMessage type, representing a response from the server is set.
    virtual void operator()(asiodns::IOFetch::Result result);

    /// @brief Starts asynchronous DNS Update using TSIG.
    ///
    /// @param io_service IO service to be used to run the message exchange.
    /// @param ns_addr DNS server address.
    /// @param ns_port DNS server port.
    /// @param update A DNS Update message to be sent to the server.
    /// @param wait A timeout (in milliseconds) for the response. If a response
    /// is not received within the timeout, exchange is interrupted. This value
    /// must not exceed maximal value for 'int' data type.
    /// @param tsig_key A pointer to an @c D2TsigKeyPtr object that will
    /// (if not null) be used to sign the DNS Update message and verify the
    /// response.
    void doUpdate(const asiolink::IOServicePtr& io_service,
                  const asiolink::IOAddress& ns_addr,
                  const uint16_t ns_port,
                  D2UpdateMessage& update,
                  const unsigned int wait,
                  const D2TsigKeyPtr& tsig_key);

    /// @brief This function maps the IO error to the DNSClient error.
    ///
    /// @param result The IOFetch result to be converted to DNSClient status.
    /// @return The DNSClient status corresponding to the IOFetch result.
    DNSClient::Status getStatus(const asiodns::IOFetch::Result result);

    /// @brief This function updates statistics.
    ///
    /// @param stat The statistic name to be incremented.
    /// @param update_key The flag indicating if the key statistics should also
    /// be updated.
    void incrStats(const std::string& stat, bool update_key = true);

    /// @brief This function stops the IOFetch objects.
    void stop();
};

DNSClientImpl::DNSClientImpl(D2UpdateMessagePtr& response_placeholder,
                             DNSClient::Callback* callback,
                             const DNSClient::Protocol proto)
    : in_buf_(new OutputBuffer(DEFAULT_BUFFER_SIZE)),
      response_(response_placeholder), callback_(callback), proto_(proto),
      stopped_(false) {

    // Response should be an empty pointer. It gets populated by the
    // operator() method.
    if (response_) {
        isc_throw(isc::BadValue, "Response buffer pointer should be null");
    }

    // @todo Currently we only support UDP. The support for TCP is planned for
    // the future release.
    if (proto_ == DNSClient::TCP) {
        isc_throw(isc::NotImplemented, "TCP is currently not supported as a"
                  << " Transport protocol for DNS Updates; please use UDP");
    }

    // Given that we already eliminated the possibility that TCP is used, it
    // would be sufficient  to check that (proto != DNSClient::UDP). But, once
    // support TCP is added the check above will disappear and the extra check
    // will be needed here anyway.
    // Note that cascaded check is used here instead of:
    //   if (proto_ != DNSClient::TCP && proto_ != DNSClient::UDP)..
    // because some versions of GCC compiler complain that check above would
    // be always 'false' due to limited range of enumeration. In fact, it is
    // possible to pass out of range integral value through enum and it should
    // be caught here.
    if (proto_ != DNSClient::TCP) {<--- Condition 'proto_!=DNSClient::TCP' is always true
        if (proto_ != DNSClient::UDP) {
            isc_throw(isc::NotImplemented, "invalid transport protocol type '"
                      << proto_ << "' specified for DNS Updates");
        }
    }
}

void DNSClientImpl::stop() {
    stopped_ = true;
    for (auto const& io_fetch : io_fetch_list_) {
        io_fetch->stop();
    }
}

DNSClientImpl::~DNSClientImpl() {
}

void
DNSClientImpl::operator()(asiodns::IOFetch::Result result) {
    if (stopped_) {
        return;
    }
    // Get the status from IO. If no success, we just call user's callback
    // and pass the status code.
    DNSClient::Status status = getStatus(result);
    if (status == DNSClient::SUCCESS) {
        // Allocate a new response message. (Note that Message::fromWire
        // may only be run once per message, so we need to start fresh
        // each time.)
        response_.reset(new D2UpdateMessage(D2UpdateMessage::INBOUND));

        // Server's response may be corrupted. In such case, fromWire will
        // throw an exception. We want to catch this exception to return
        // appropriate status code to the caller and log this event.
        try {
            response_->fromWire(in_buf_->getData(), in_buf_->getLength(),
                                tsig_context_.get());
            incrStats("update-success");
        } catch (const isc::Exception& ex) {
            status = DNSClient::INVALID_RESPONSE;
            LOG_DEBUG(d2_to_dns_logger, isc::log::DBGLVL_TRACE_DETAIL,
                      DHCP_DDNS_INVALID_RESPONSE).arg(ex.what());
            incrStats("update-error");
        }

        if (tsig_context_) {
            // Context is a one-shot deal, get rid of it.
            tsig_context_.reset();
        }
    } else if (status == DNSClient::TIMEOUT) {
        incrStats("update-timeout");
    } else {
        incrStats("update-error");
    }

    // Once we are done with internal business, let's call a callback supplied
    // by a caller.
    if (callback_ != NULL) {
        (*callback_)(status);
    }
}

DNSClient::Status
DNSClientImpl::getStatus(const asiodns::IOFetch::Result result) {
    switch (result) {
    case IOFetch::SUCCESS:
        return (DNSClient::SUCCESS);

    case IOFetch::TIME_OUT:
        return (DNSClient::TIMEOUT);

    case IOFetch::STOPPED:
        return (DNSClient::IO_STOPPED);

    default:
        ;
    }
    return (DNSClient::OTHER);
}

void
DNSClientImpl::doUpdate(const asiolink::IOServicePtr& io_service,
                        const IOAddress& ns_addr,
                        const uint16_t ns_port,
                        D2UpdateMessage& update,
                        const unsigned int wait,
                        const D2TsigKeyPtr& tsig_key) {
    if (stopped_) {
        return;
    }
    // The underlying implementation which we use to send DNS Updates uses
    // signed integers for timeout. If we want to avoid overflows we need to
    // respect this limitation here.
    if (wait > DNSClient::getMaxTimeout()) {
        isc_throw(isc::BadValue, "A timeout value for DNS Update request must"
                  " not exceed " << DNSClient::getMaxTimeout()
                  << ". Provided timeout value is '" << wait << "'");
    }

    // Create a TSIG context if we have a key, otherwise clear the context
    // pointer.  Message marshalling uses non-null context is the indicator
    // that TSIG should be used.
    if (tsig_key) {
        tsig_context_ = tsig_key->createContext();
        tsig_key_name_ = tsig_key->getKeyName().toText();
    } else {
        tsig_context_.reset();
        tsig_key_name_.clear();
    }

    // A renderer is used by the toWire function which creates the on-wire data
    // from the DNS Update message. A renderer has its internal buffer where it
    // renders data by default. However, this buffer can't be directly accessed.
    // Fortunately, the renderer's API accepts user-supplied buffers. So, let's
    // create our own buffer and pass it to the renderer so as the message is
    // rendered to this buffer. Finally, we pass this buffer to IOFetch.
    dns::MessageRenderer renderer;
    OutputBufferPtr msg_buf(new OutputBuffer(DEFAULT_BUFFER_SIZE));
    renderer.setBuffer(msg_buf.get());

    // Render DNS Update message. This may throw a bunch of exceptions if
    // invalid message object is given.
    update.toWire(renderer, tsig_context_.get());

    // IOFetch has all the mechanisms that we need to perform asynchronous
    // communication with the DNS server. The last but one argument points to
    // this object as a completion callback for the message exchange. As a
    // result operator()(Status) will be called.

    // Timeout value is explicitly cast to the int type to avoid warnings about
    // overflows when doing implicit cast. It should have been checked by the
    // caller that the unsigned timeout value will fit into int.
    IOFetchPtr io_fetch(new IOFetch(IOFetch::UDP, io_service, msg_buf, ns_addr, ns_port,
                                    in_buf_, this, static_cast<int>(wait)));
    io_fetch_list_.push_back(io_fetch);

    // Post the task to the task queue in the IO service. Caller will actually
    // run these tasks by executing IOService::run.
    io_service->post(*io_fetch);

    // Update sent statistics.
    incrStats("update-sent");
    if (tsig_key) {
        incrStats("update-signed", false);
    } else {
        incrStats("update-unsigned", false);
    }
}

void
DNSClientImpl::incrStats(const std::string& stat, bool update_key) {
    StatsMgr& mgr = StatsMgr::instance();
    mgr.addValue(stat, static_cast<int64_t>(1));
    if (update_key && !tsig_key_name_.empty()) {
        mgr.addValue(StatsMgr::generateName("key", tsig_key_name_, stat),
                     static_cast<int64_t>(1));
    }
}

DNSClient::DNSClient(D2UpdateMessagePtr& response_placeholder,
                     Callback* callback, const DNSClient::Protocol proto)
    : impl_(new DNSClientImpl(response_placeholder, callback, proto)) {
}

DNSClient::~DNSClient() {
    stop();
}

void
DNSClient::stop() {
    impl_->stop();
}

unsigned int
DNSClient::getMaxTimeout() {
    static const unsigned int max_timeout = std::numeric_limits<int>::max();
    return (max_timeout);
}

void
DNSClient::doUpdate(const asiolink::IOServicePtr& io_service,
                    const IOAddress& ns_addr,
                    const uint16_t ns_port,
                    D2UpdateMessage& update,
                    const unsigned int wait,
                    const D2TsigKeyPtr& tsig_key) {
    impl_->doUpdate(io_service, ns_addr, ns_port, update, wait, tsig_key);
}

} // namespace d2
} // namespace isc