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261 | // Copyright (C) 2021-2024 Internet Systems Consortium, Inc. ("ISC")
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
#include <config.h>
#include <asiolink/asio_wrapper.h>
#include <asiolink/interval_timer.h>
#include <asiolink/io_service.h>
#include <asiolink/io_service_thread_pool.h>
#include <exceptions/exceptions.h>
#include <testutils/gtest_utils.h>
#include <gtest/gtest.h><--- Include file: not found. Please note: Cppcheck does not need standard library headers to get proper results.
#include <string><--- Include file: not found. Please note: Cppcheck does not need standard library headers to get proper results.
using namespace isc;
using namespace isc::asiolink;
namespace {
/// @brief Simple test fixture for testing IoServiceThreadPool.
class IoServiceThreadPoolTest : public ::testing::Test {
public:
/// @brief Constructor.
IoServiceThreadPoolTest()
: io_service_(new IOService()) {
}
/// @brief Destructor.
virtual ~IoServiceThreadPoolTest() {
io_service_->stop();
}
/// @brief IOService instance used by thread pools.
IOServicePtr io_service_;
};
// URL contains scheme and hostname.
TEST_F(IoServiceThreadPoolTest, invalidConstruction) {<--- syntax error
IoServiceThreadPoolPtr pool;
// Constructing with pool size of 0 should fail.
ASSERT_THROW_MSG(pool.reset(new IoServiceThreadPool(io_service_, 0)),
BadValue, "pool_size must be non 0");
}
// Verifies that a pool can be created without starting it.
TEST_F(IoServiceThreadPoolTest, deferredStartConstruction) {
IoServiceThreadPoolPtr pool;
ASSERT_NO_THROW_LOG(pool.reset(new IoServiceThreadPool(io_service_, 3, true)));
// State should be stopped.
// Pool size should be 3.
// IOService should be there.
// IOService is new, so it should not be stopped.
// No threads in the pool.
ASSERT_TRUE(pool->isStopped());
EXPECT_EQ(pool->getPoolSize(), 3);
ASSERT_TRUE(pool->getIOService());
EXPECT_FALSE(pool->getIOService()->stopped());
EXPECT_EQ(pool->getThreadCount(), 0);
// Destructor should not throw.
ASSERT_NO_THROW_LOG(pool.reset());
}
// Verifies that a pool can be started within the constructor.
TEST_F(IoServiceThreadPoolTest, startDuringConstruction) {
IoServiceThreadPoolPtr pool;
ASSERT_NO_THROW_LOG(pool.reset(new IoServiceThreadPool(io_service_, 3)));
// State should be running.
// Pool size should be 3.
// IOService should be there.
// IOService is new, so it should not be stopped.
// Should have 3 threads in the pool.
ASSERT_TRUE(pool->isRunning());
EXPECT_EQ(pool->getPoolSize(), 3);
ASSERT_TRUE(pool->getIOService());
EXPECT_FALSE(pool->getIOService()->stopped());
EXPECT_EQ(pool->getThreadCount(), 3);
// Destructor should not throw.
ASSERT_NO_THROW_LOG(pool.reset());
}
// Verifies that pool can move from STOPPED to RUNNING.
TEST_F(IoServiceThreadPoolTest, stoppedToRunning) {
IoServiceThreadPoolPtr pool;
// Create a stopped pool.
ASSERT_NO_THROW_LOG(pool.reset(new IoServiceThreadPool(io_service_, 3, true)));
ASSERT_TRUE(pool->isStopped());
// Call run from STOPPED.
ASSERT_NO_THROW_LOG(pool->run());
// State should be RUNNING, IOService should not be stopped, we should
// have 3 threads in the pool.
ASSERT_TRUE(pool->isRunning());
EXPECT_FALSE(pool->getIOService()->stopped());
EXPECT_EQ(pool->getThreadCount(), 3);
// Calling run again should be harmless.
ASSERT_NO_THROW_LOG(pool->run());
// State should be RUNNING, IOService should not be stopped, we should
// have 3 threads in the pool.
ASSERT_TRUE(pool->isRunning());
EXPECT_FALSE(pool->getIOService()->stopped());
EXPECT_EQ(pool->getThreadCount(), 3);
// Destroying the pool should be fine.
ASSERT_NO_THROW_LOG(pool.reset());
}
// Verifies that pool can move from RUNNING to STOPPED.
TEST_F(IoServiceThreadPoolTest, runningToStopped) {
IoServiceThreadPoolPtr pool;
// Create a running pool.
ASSERT_NO_THROW_LOG(pool.reset(new IoServiceThreadPool(io_service_, 3, false)));
ASSERT_TRUE(pool->isRunning());
// Call stop.
ASSERT_NO_THROW_LOG(pool->stop());
// State should be STOPPED, IOService should be stopped, we should
// have 0 threads in the pool.
ASSERT_TRUE(pool->isStopped());
EXPECT_TRUE(pool->getIOService()->stopped());
EXPECT_EQ(pool->getThreadCount(), 0);
// Calling stop again should be harmless.
ASSERT_NO_THROW_LOG(pool->stop());
// State should be STOPPED, IOService should be stopped, we should
// have 0 threads in the pool.
ASSERT_TRUE(pool->isStopped());
EXPECT_TRUE(pool->getIOService()->stopped());
EXPECT_EQ(pool->getThreadCount(), 0);
// Destroying the pool should be fine.
ASSERT_NO_THROW_LOG(pool.reset());
}
// Verifies that pool can move from RUNNING to PAUSED.
TEST_F(IoServiceThreadPoolTest, runningToPaused) {
IoServiceThreadPoolPtr pool;
// Create a running pool.
ASSERT_NO_THROW_LOG(pool.reset(new IoServiceThreadPool(io_service_, 3, false)));
ASSERT_TRUE(pool->isRunning());
// Call pause from RUNNING.
ASSERT_NO_THROW_LOG(pool->pause());
// State should be PAUSED, IOService should be stopped, we should
// have 3 threads in the pool.
ASSERT_TRUE(pool->isPaused());
EXPECT_TRUE(pool->getIOService()->stopped());
EXPECT_EQ(pool->getThreadCount(), 3);
// Calling pause again should be harmless.
ASSERT_NO_THROW_LOG(pool->pause());
// State should be PAUSED, IOService should be stopped, we should
// have 3 threads in the pool.
ASSERT_TRUE(pool->isPaused());
EXPECT_TRUE(pool->getIOService()->stopped());
EXPECT_EQ(pool->getThreadCount(), 3);
// Destroying the pool should be fine.
ASSERT_NO_THROW_LOG(pool.reset());
}
// Verifies that pool can move from PAUSED to RUNNING.
TEST_F(IoServiceThreadPoolTest, pausedToRunning) {
IoServiceThreadPoolPtr pool;
// Create a running pool.
ASSERT_NO_THROW_LOG(pool.reset(new IoServiceThreadPool(io_service_, 3, false)));
ASSERT_TRUE(pool->isRunning());
// Call pause from RUNNING.
ASSERT_NO_THROW_LOG(pool->pause());
ASSERT_TRUE(pool->isPaused());
// Call run.
ASSERT_NO_THROW_LOG(pool->run());
// State should be RUNNING, IOService should not be stopped, we should
// have 3 threads in the pool.
ASSERT_TRUE(pool->isRunning());
EXPECT_FALSE(pool->getIOService()->stopped());
EXPECT_EQ(pool->getThreadCount(), 3);
// Destroying the pool should be fine.
ASSERT_NO_THROW_LOG(pool.reset());
}
// Verifies that pool can move from PAUSED to STOPPED.
TEST_F(IoServiceThreadPoolTest, pausedToStopped) {
IoServiceThreadPoolPtr pool;
// Create a running pool.
ASSERT_NO_THROW_LOG(pool.reset(new IoServiceThreadPool(io_service_, 3, false)));
ASSERT_TRUE(pool->isRunning());
// Call pause from RUNNING.
ASSERT_NO_THROW_LOG(pool->pause());
ASSERT_TRUE(pool->isPaused());
// Call stop.
ASSERT_NO_THROW_LOG(pool->stop());
// State should be STOPPED, IOService should be stopped, we should
// have 0 threads in the pool.
ASSERT_TRUE(pool->isStopped());
EXPECT_TRUE(pool->getIOService()->stopped());
EXPECT_EQ(pool->getThreadCount(), 0);
// Destroying the pool should be fine.
ASSERT_NO_THROW_LOG(pool.reset());
}
// Verifies that attempting to pause a STOPPED pool has no effect.
TEST_F(IoServiceThreadPoolTest, stoppedToPaused) {
IoServiceThreadPoolPtr pool;
// Create a stopped pool.
ASSERT_NO_THROW_LOG(pool.reset(new IoServiceThreadPool(io_service_, 3, true)));
ASSERT_TRUE(pool->isStopped());
// State should be STOPPED, IOService won't be stopped because it was
// never started. We should have 0 threads in the pool.
ASSERT_TRUE(pool->isStopped());
EXPECT_FALSE(pool->getIOService()->stopped());
EXPECT_EQ(pool->getThreadCount(), 0);
// Call pause from STOPPED.
ASSERT_NO_THROW_LOG(pool->pause());
// Should have no effect.
ASSERT_TRUE(pool->isStopped());
// State should be STOPPED, IOService won't be stopped because it was
// never started. We should have 0 threads in the pool.
ASSERT_TRUE(pool->isStopped());
EXPECT_FALSE(pool->getIOService()->stopped());
EXPECT_EQ(pool->getThreadCount(), 0);
// Destroying the pool should be fine.
ASSERT_NO_THROW_LOG(pool.reset());
}
}
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