18 :
LabeledValue(value, label), handler_(handler), pausing_(state_pausing),
54 }
catch (
const std::exception& ex) {
68 StatePtr state = boost::dynamic_pointer_cast<State>(
get(value));
90 curr_state_(NEW_ST), prev_state_(NEW_ST),
91 last_event_(NOP_EVT), next_event_(NOP_EVT),
92 on_entry_flag_(false), on_exit_flag_(false),
93 paused_(false), mutex_(new std::mutex) {
114 if (!dictionaries_initted_) {
115 abortModel(
"runModel invoked before model has been initialized");
129 }
catch (
const std::exception& ex) {
145 std::lock_guard<std::mutex> lock(*mutex_);
146 if (dictionaries_initted_) {
153 }
catch (
const std::exception& ex) {
161 }
catch (
const std::exception& ex) {
166 dictionaries_initted_ =
true;
171 if (!isModelNewInternal()) {
174 << event_value <<
" - " << label);
179 events_.
add(event_value, label);
180 }
catch (
const std::exception& ex) {
189 "Event value is not defined:" << event_value);
192 return (events_.
get(event_value));
198 if (!isModelNewInternal()) {
201 << state_value <<
" - " << label);
206 states_.
add(state_value, label, handler, state_pausing);
207 }
catch (
const std::exception& ex) {
214 std::lock_guard<std::mutex> lock(*mutex_);
222 "State value is not defined:" << state_value);
225 return (states_.
getState(state_value));
265 std::lock_guard<std::mutex> lock(*mutex_);
266 setStateInternal(state);
267 postNextEventInternal(event);
277 std::lock_guard<std::mutex> lock(*mutex_);
285 std::ostringstream stream ;
292 std::lock_guard<std::mutex> lock(*mutex_);
293 setStateInternal(state);
297StateModel::setStateInternal(
unsigned int state) {
300 "Attempt to set state to an undefined value: " << state );
303 prev_state_ = curr_state_;
307 on_entry_flag_ = ((state !=
END_ST) && (prev_state_ != curr_state_));
310 on_exit_flag_ = on_entry_flag_;
321 std::lock_guard<std::mutex> lock(*mutex_);
322 postNextEventInternal(event_value);
326StateModel::postNextEventInternal(
unsigned int event_value) {
331 "Attempt to post an undefined event, value: " << event_value);
334 last_event_ = next_event_;
335 next_event_ = event_value;
340 std::lock_guard<std::mutex> lock(*mutex_);
341 bool ret = on_entry_flag_;
342 on_entry_flag_ =
false;
348 std::lock_guard<std::mutex> lock(*mutex_);
349 bool ret = on_exit_flag_;
350 on_exit_flag_ =
false;
356 std::lock_guard<std::mutex> lock(*mutex_);
357 return (curr_state_);
362 std::lock_guard<std::mutex> lock(*mutex_);
363 return (prev_state_);
368 std::lock_guard<std::mutex> lock(*mutex_);
369 return (last_event_);
374 std::lock_guard<std::mutex> lock(*mutex_);
375 return (next_event_);
380 std::lock_guard<std::mutex> lock(*mutex_);
381 return isModelNewInternal();
385StateModel::isModelNewInternal()
const {
386 return (curr_state_ ==
NEW_ST);
391 std::lock_guard<std::mutex> lock(*mutex_);
392 return ((curr_state_ !=
NEW_ST) && (curr_state_ !=
END_ST));
397 std::lock_guard<std::mutex> lock(*mutex_);
398 return ((curr_state_ !=
NEW_ST) && (curr_state_ !=
END_ST) &&
404 std::lock_guard<std::mutex> lock(*mutex_);
405 return (curr_state_ ==
END_ST);
410 std::lock_guard<std::mutex> lock(*mutex_);
416 std::lock_guard<std::mutex> lock(*mutex_);
422 std::lock_guard<std::mutex> lock(*mutex_);
423 return getStateLabelInternal(state);
427StateModel::getStateLabelInternal(
const int state)
const {
433 std::lock_guard<std::mutex> lock(*mutex_);
434 return getEventLabelInternal(event);
438StateModel::getEventLabelInternal(
const int event)
const {
444 std::lock_guard<std::mutex> lock(*mutex_);
445 std::ostringstream stream;
446 stream <<
"current state: [ "
447 << curr_state_ <<
" " << getStateLabelInternal(curr_state_)
448 <<
" ] next event: [ "
449 << next_event_ <<
" " << getEventLabelInternal(next_event_) <<
" ]";
450 return (stream.str());
455 std::lock_guard<std::mutex> lock(*mutex_);
456 std::ostringstream stream;
457 stream <<
"previous state: [ "
458 << prev_state_ <<
" " << getStateLabelInternal(prev_state_)
459 <<
" ] last event: [ "
460 << next_event_ <<
" " << getEventLabelInternal(last_event_) <<
" ]";
461 return (stream.str());
bool isDefined(const int value) const
Tests if the set contains an entry for the given value.
const LabeledValuePtr & get(int value)
Fetches a pointer to the entry associated with value.
std::string getLabel(const int value) const
Fetches the label for the given value.
void add(LabeledValuePtr entry)
Adds the given entry to the set.
Implements the concept of a constant value with a text label.
Thrown if the state machine encounters a general error.
const EventPtr & getEvent(unsigned int value)
Fetches the event referred to by value.
bool isModelWaiting() const
Returns whether or not the model is waiting.
void initDictionaries()
Initializes the event and state dictionaries.
void endModel()
Conducts a normal transition to the end of the model.
static const int SM_DERIVED_STATE_MIN
Value at which custom states in a derived class should begin.
std::string getStateLabel(const int state) const
Fetches the label associated with an state value.
void unpauseModel()
Unpauses state model.
static const int FAIL_EVT
Event issued to abort the model execution.
bool isModelDone() const
Returns whether or not the model has finished execution.
virtual void runModel(unsigned int event)
Processes events through the state model.
bool isModelPaused() const
Returns whether or not the model is paused.
virtual void defineEvents()
Populates the set of events.
void postNextEvent(unsigned int event)
Sets the next event to the given event value.
virtual void verifyStates()
Validates the contents of the set of states.
void defineState(unsigned int value, const std::string &label, StateHandler handler, const StatePausing &state_pausing=STATE_PAUSE_NEVER)
Adds an state value and associated label to the set of states.
const StatePtr getState(unsigned int value)
Fetches the state referred to by value.
bool isModelRunning() const
Returns whether or not the model is running.
bool doOnExit()
Checks if on exit flag is true.
static const int NEW_ST
State that a state model is in immediately after construction.
unsigned int getNextEvent() const
Fetches the model's next event.
void nopStateHandler()
An empty state handler.
virtual void onModelFailure(const std::string &explanation)
Handler for fatal model execution errors.
void defineEvent(unsigned int value, const std::string &label)
Adds an event value and associated label to the set of events.
void transition(unsigned int state, unsigned int event)
Sets up the model to transition into given state with a given event.
virtual void verifyEvents()
Validates the contents of the set of events.
static const int END_EVT
Event issued to end the model execution.
bool doOnEntry()
Checks if on entry flag is true.
static const int NOP_EVT
Signifies that no event has occurred.
static const int START_EVT
Event issued to start the model execution.
void abortModel(const std::string &explanation)
Aborts model execution.
std::string getEventLabel(const int event) const
Fetches the label associated with an event value.
bool isModelNew() const
Returns whether or not the model is new.
void startModel(const int start_state)
Begins execution of the model.
virtual void defineStates()
Populates the set of states.
const StatePtr getStateInternal(unsigned int value)
Fetches the state referred to by value.
std::string getPrevContextStr() const
Convenience method which returns a string rendition of the previous state and last event.
virtual ~StateModel()
Destructor.
void setState(unsigned int state)
Sets the current state to the given state value.
std::string getContextStr() const
Convenience method which returns a string rendition of the current state and next event.
static const int SM_DERIVED_EVENT_MIN
Value at which custom events in a derived class should begin.
static const int END_ST
Final state, all the state model has reached its conclusion.
unsigned int getLastEvent() const
Fetches the model's last event.
unsigned int getPrevState() const
Fetches the model's previous state.
bool didModelFail() const
Returns whether or not the model failed.
unsigned int getCurrState() const
Fetches the model's current state.
const StatePtr getState(int value)
Fetches a state for the given value.
void add(const int value, const std::string &label, StateHandler handler, const StatePausing &state_pausing)
Adds a state definition to the set of states.
virtual ~StateSet()
Destructor.
Defines a State within the State Model.
virtual ~State()
Destructor.
void run()
Invokes the State's handler.
bool shouldPause()
Indicates if the state model should pause upon entering this state.
State(const int value, const std::string &label, StateHandler handler, const StatePausing &state_pausing=STATE_PAUSE_NEVER)
Constructor.
#define isc_throw(type, stream)
A shortcut macro to insert known values into exception arguments.
std::function< void()> StateHandler
Defines a pointer to an instance method for handling a state.
StatePausing
State machine pausing modes.
boost::shared_ptr< State > StatePtr
Defines a shared pointer to a State.
LabeledValuePtr EventPtr
Define Event pointer.
boost::shared_ptr< LabeledValue > LabeledValuePtr
Defines a shared pointer to a LabeledValue instance.
Defines the logger used by the top-level component of kea-lfc.
This file defines the class StateModel.